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Powers

You get access to 4 Powers (is made available by game owner) to potentially boost the performance of your fantasy team; You can only apply and use one Power in a trading window; You can use each Power up to a maximum of times as listed below; Each Power is only applicable on the points scored by your fantasy team (players) during the upcoming gameweek (lockout period) after the Power has been applied (used) by you; Once the lockout period ends, the Power is deemed to have been used. Power Limit About Triple Cap - Your captain points are tripled instead of doubled for the upcoming gameweek. Dealer - Buy an additional trade by giving up 50 fantasy points from your teams overall points. 12th Man - Pick an extra player for your team for the gameweek, outside of your Team Salary Cap. Flipper - Change your entire team without making use of your 20 allocated trades (11 free trades).
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